In addition, new exterior soft walls have been added to the building, and some areas have been refurbished and cleaned up to remove junk and provide better lines of sight and balance.Īdditional updates coming with High Calibre include:
Both the main building and its exterior have been modified to allow the Attackers to create and execute more effective strategies. In addition, the Outback map has been rebuilt to improve balancing and player comfort. Thorn is a medium speed, medium armor Operator who can be equipped with either the new UZK50Gi or the M870 as primary weapon and with the 1911 TACOPS or the C75-AUTO as secondary weapon. If enemy players don’t get out of the area of effect on time, they will receive damage at the end of the fuse timer. In High Calibre, players will discover a brand-new Defender, Thorn, equipped with Razorbloom Shells: throwable proximity devices that, once triggered, initiate a timed detonation. This new season includes a new Operator, Thorn, coming from Ireland and equipped with Razorbloom Shells and bearing a brand-new weapon, the UZK50Gi, in addition to the reworked Outback map and many other updates. Ubisoft revealed High Calibre, the fourth and final season of Tom Clancy’s Rainbow Six Siege Year 6. This ability to modify the level design in real time enables players to create new gameplay opportunities directly within the game level.
Ceilings and floors can be breached to create new access points. Walls can be shattered, opening new lines of fire. This advance allows players to leverage destruction in meaningful ways. Leveraging Ubisoft Montreal’s proprietary Realblast engine, Tom Clancy’s Rainbow Six Siege incorporates procedural destruction that is realistic and unscripted, meaning the environment reacts authentically, distinctively and dynamically, based on variables like the caliber of bullets or the amount of explosives used. Tom Clancy’s Rainbow Six Siege also features a technological breakthrough that redefines the way players interact with a game environment. The fast pace, lethality and uniqueness of each siege sets a new bar for intense firefights, strategic gameplay and competitive gaming. Tom Clancy’s Rainbow Six Siege gives players unprecedented control over their ability to fortify their position - by reinforcing walls and floors, using barbed wire, deployable shields and mines, and more - or breach the enemies’ using observation drones, sheet charges, rappelling, and more. For the first time in a Tom Clancy’s Rainbow Six game, players will engage in sieges, a new style of assault where enemies have the means to transform their environments into modern strongholds while Rainbow Six teams lead the assault to breach the enemy’s position.